Look, this will make the git history look funny, but trimming unnecessary depth from the source tree is a very necessary sanity-preserving measure when dealing with a super-modularized codebase like this one.
While it makes the project configuration a bit less conventional, it will save you several clicks every time you jump between modules. Which you'll do a lot, because it's *modul*ar. The src/main/java convention makes a lot of sense for a non-modular project though. This ain't that.
This turned out to be very difficult to do in small isolated steps.
* Design overhaul of the control gui using bootstrap
* Move the actors out of control-service into to a new executor-service, that can be run on multiple nodes
* Add node-affinity to message queue
... also move some common configuration into the root build.gradle-file.
Support for JDK21 in lombok is a bit sketchy at the moment, but it seems to work. This upgrade is kind of important as the new index construction really benefits from Arena based lifecycle control over off-heap memory.
This provides a much cleaner separation of concerns, and makes it possible to get rid of a lot of the gunkier parts of the index service. It will also permit lowering the Xmx on the index service a fair bit, so we can get CompressedOOps again :D