module.exports = parseUdpRequest var bufferEqual = require('buffer-equal') var ipLib = require('ip') var common = require('../common') function parseUdpRequest (msg, rinfo) { if (msg.length < 16) throw new Error('received packet is too short') var params = { connectionId: msg.slice(0, 8), // 64-bit action: msg.readUInt32BE(8), transactionId: msg.readUInt32BE(12) } if (!bufferEqual(params.connectionId, common.CONNECTION_ID)) { throw new Error('received packet with invalid connection id') } if (params.action === common.ACTIONS.CONNECT) { // No further params } else if (params.action === common.ACTIONS.ANNOUNCE) { params.info_hash = msg.slice(16, 36).toString('hex') // 20 bytes params.peer_id = msg.slice(36, 56).toString('hex') // 20 bytes params.downloaded = fromUInt64(msg.slice(56, 64)) // TODO: track this? params.left = fromUInt64(msg.slice(64, 72)) params.uploaded = fromUInt64(msg.slice(72, 80)) // TODO: track this? params.event = common.EVENT_IDS[msg.readUInt32BE(80)] if (!params.event) throw new Error('invalid event') // early return var ip = msg.readUInt32BE(84) // optional params.ip = ip ? ipLib.toString(ip) : rinfo.address params.key = msg.readUInt32BE(88) // Optional: unique random key from client // never send more than MAX_ANNOUNCE_PEERS or else the UDP packet will get bigger than // 512 bytes which is not safe params.numwant = Math.min( msg.readUInt32BE(92) || common.DEFAULT_ANNOUNCE_PEERS, // optional common.MAX_ANNOUNCE_PEERS ) params.port = msg.readUInt16BE(96) || rinfo.port // optional params.addr = params.ip + ':' + params.port // TODO: ipv6 brackets params.compact = 1 // udp is always compact } else if (params.action === common.ACTIONS.SCRAPE) { // scrape message if ((msg.length - 16) % 20 !== 0) throw new Error('invalid scrape message') params.info_hash = [] for (var i = 0, len = (msg.length - 16) / 20; i < len; i += 1) { var infoHash = msg.slice(16 + (i * 20), 36 + (i * 20)).toString('hex') // 20 bytes params.info_hash.push(infoHash) } } else { throw new Error('Invalid action in UDP packet: ' + params.action) } return params } var TWO_PWR_32 = (1 << 16) * 2 /** * Return the closest floating-point representation to the buffer value. Precision will be * lost for big numbers. */ function fromUInt64 (buf) { var high = buf.readUInt32BE(0) | 0 // force var low = buf.readUInt32BE(4) | 0 var lowUnsigned = (low >= 0) ? low : TWO_PWR_32 + low return high * TWO_PWR_32 + lowUnsigned }